![]() ![]() ![]() The closest example might be THE WITCHER series on Netflix, but it's still a bit of a mess narratively speaking. Sometimes both fucking things up together - aka HALO! So far, the studio or the game owner has messed up every game derived movie so far. ![]() In that situation, they piss off some fan boys and cost the studio money up front, but end up creating something that is legendary, faithful in spirit to the original, and very successful.Įxample: None. The BEST game-adjacent franchises would come from a TALENTED filmmaking team that loves the franchise but understands what makes a good and profitable feature film. Can you imagine how bad the story would be if Blizzard had creative control over a Diablo game?Įxample: The utter abomination that is the WARCRAFT: Shrek Unleashed movie and the ludicrously bad FINAL FANTASY: Spirits from My Ass film. <- the secret of bad Hollywood filmsĮxample: The DOOM movie and virtually every game franchise movie ever made.īecause the game company retains creative control. And studios are run by ACCOUNTANTS, not filmmakers. Well games that are made into movies usually doesn’t end wellīecause the studio usually has complete creative control - because "we paid millions for the rights, dammit!". Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread ![]()
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